This commit is contained in:
Jacob Holder 2023-04-11 21:44:19 +02:00
parent dd8b1437dc
commit c74df3f3d8
Signed by: jacob
GPG Key ID: 2194FC747048A7FD
4 changed files with 182 additions and 0 deletions

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rust/Cargo.toml Normal file
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[package]
name = "rust"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
ndarray = "0.15.6"
ndarray-npy = "0.8.1"
plotters = "0.3.4"

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rust/plot.py Normal file
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import numpy as np
import matplotlib.pyplot as plt
file = np.load("./rutile.npz")
plt.scatter(file["x"], file["y"])
file = np.load("./mono.npz")
plt.scatter(file["x"], file["y"])
plt.show()

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rust/src/main.rs Normal file
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mod vo2;
use vo2::get_mono;
use crate::vo2::get_rutile;
use ndarray_npy::NpzWriter;
use std::fs::File;
fn main() {
let (mono_x, mono_y) = get_mono(20, 20);
let (rutile_x, rutile_y) = get_rutile(20, 20);
let mut npz = NpzWriter::new(File::create("mono.npz").unwrap());
npz.add_array("x", &mono_x);
npz.add_array("y", &mono_y);
npz.finish().unwrap();
let mut npz = NpzWriter::new(File::create("rutile.npz").unwrap());
npz.add_array("x", &rutile_x);
npz.add_array("y", &rutile_y);
npz.finish().unwrap();
}

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rust/src/vo2.rs Normal file
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use ndarray::{Array, Array2};
const BASE_A_M: f64 = 5.75;
const BASE_B_M: f64 = 4.5;
const BASE_C_M: f64 = 5.38;
const BASE_C_R: f64 = 2.856;
const BASE_B_R: f64 = 4.554;
const BASE_A_R: f64 = BASE_B_R;
const ALPHA_M: f64 = 122.64; // degree
fn deg_2_rad(angle_degree: f64) -> f64 {
return std::f64::consts::PI / 180. * angle_degree;
}
fn mono_2_rutile(c_m: f64, a_m: f64) -> (f64, f64) {
let a_r = deg_2_rad(ALPHA_M - 90.).cos() * c_m * BASE_C_M;
let c_r = (a_m) * BASE_A_M + deg_2_rad(ALPHA_M - 90.).sin() * c_m * BASE_C_M;
return (a_r, c_r);
}
pub fn get_rutile(len_x: usize, len_y: usize) -> (Array2<f64>, Array2<f64>) {
let mut rutile_x_pos: Array2<f64> = Array::zeros((len_x * 2, len_y * 2));
let mut rutile_y_pos: Array2<f64> = Array::zeros((len_x * 2, len_y * 2));
for x in 0..2 * len_x {
for y in 0..2 * len_y {
let tmp_x: f64 = if y % 4 >= 2 { x as f64 - 1. } else { x as f64 };
rutile_x_pos[[x, y]] = tmp_x as f64 * BASE_C_R + (y % 4) as f64 * 0.5 * BASE_C_R;
rutile_y_pos[[x, y]] = y as f64 * 0.5 * BASE_A_R;
}
}
return (rutile_x_pos, rutile_y_pos);
}
pub fn get_mono(len_x: usize, len_y: usize) -> (Array2<f64>, Array2<f64>) {
const OFFSET_A_M: f64 = 0.25 - 0.23947;
const OFFSET_C_M: f64 = 0.02646;
let (offset_a_r, offset_c_r) = mono_2_rutile(OFFSET_C_M, OFFSET_A_M);
let mut mono_x_pos: Array2<f64> = Array::zeros((len_x * 2, len_y * 2));
let mut mono_y_pos: Array2<f64> = Array::zeros((len_x * 2, len_y * 2));
for x in 0..2 * len_x {
for y in 0..2 * len_y {
let tmp_x: i64 = if y % 4 >= 2 { x as i64 - 1 } else { x as i64 };
let offset_sign = if tmp_x % 2 == 0 { -1. } else { 1. };
mono_x_pos[[x, y]] = offset_sign * 2. * offset_a_r
+ tmp_x as f64 * BASE_C_R
+ (y % 4) as f64 * 0.5 * BASE_C_R;
mono_y_pos[[x, y]] = offset_sign * 2. * offset_c_r + 0.5 * y as f64 * BASE_A_R;
}
}
return (mono_x_pos, mono_y_pos);
} /*
def _mono_2_rutile(self, c_m, a_m):
return a_r, c_r
def _get_rutile(self, X, Y):
self.atom_x_rut = X * self.base_c_r + \
np.mod(Y, 4) * 0.5 * self.base_c_r
self.atom_y_rut = Y * 0.5 * self.base_a_r
def _get_mono(self, X, Y):
offset_a_m = 0.25 - 0.23947
offset_ndc_m = 0.02646
offset_a_r, offset_c_r = self._mono_2_rutile(offset_c_m, offset_a_m)
res = 0.05
offset_a_r = res * int(offset_a_r/res)
offset_c_r = res * int(offset_c_r/res)
print(offset_a_r, offset_c_r)
self.atom_x_mono = offset_a_r + X * \
self.base_c_r + np.mod(Y, 4) * 0.5 * self.base_c_r
self.atom_x_mono[np.mod(X, 2) == 0] -= 2 * offset_a_r
self.atom_y_mono = offset_c_r + 0.5 * Y * self.base_a_r
self.atom_y_mono[np.mod(X, 2) == 0] -= 2 * offset_c_r
def _generate_vec(self, x_len: int, y_len: int):
x = np.arange(x_len)
y = np.arange(y_len)
X, Y = np.meshgrid(x, y)
X[np.mod(Y, 4) == 3] = X[np.mod(Y, 4) == 3] - 1
X[np.mod(Y, 4) == 2] = X[np.mod(Y, 4) == 2] - 1
assert np.mod(x.size, 2) == 0
assert np.mod(y.size, 2) == 0
return X, Y
@timeit
def __init__(self, x_len: int, y_len: int):
X, Y = self._generate_vec(x_len * 2, y_len * 2)
self._get_mono(X, Y)
self._get_rutile(X, Y)
def get_from_mask(self, maske: np.array):
inplace_pos_x = np.zeros_like(self.atom_x_mono)
inplace_pos_y = np.zeros_like(self.atom_x_mono)
mask = np.empty_like(self.atom_x_mono, dtype=bool)
mask[0::2, 0::2] = maske
mask[1::2, 0::2] = maske
mask[0::2, 1::2] = maske
mask[1::2, 1::2] = maske
inplace_pos_x[mask] = self.atom_x_rut[mask]
inplace_pos_y[mask] = self.atom_y_rut[mask]
mask = np.invert(mask)
inplace_pos_x[mask] = self.atom_x_mono[mask]
inplace_pos_y[mask] = self.atom_y_mono[mask]
return inplace_pos_x, inplace_pos_y
def reci_rutile(self):
num = 20
#num = 2
x = np.arange(-num, num + 1)
y = np.arange(-num, num + 1)
X, Y = np.meshgrid(x, y)
return (X * 0.22 + Y * 0.44).flatten(), (X * 0.349).flatten()
def reci_mono(self):
x, y = self.reci_rutile()
return x + 0.1083, y + 0.1719
def reci_mono_2(self):
x, y = self.reci_rutile()
return x - 0.1083, y + 0.1719
def reci(self):
cutoff = 5.
x, y = self.reci_rutile()
mask = np.logical_and(np.abs(x) < cutoff, np.abs(y) < cutoff)
p1 = (x[mask], y[mask])
x, y = self.reci_mono()
mask = np.logical_and(np.abs(x) < cutoff, np.abs(y) < cutoff)
p2 = (x[mask], y[mask])
x, y = self.reci_mono_2()
mask = np.logical_and(np.abs(x) < cutoff, np.abs(y) < cutoff)
p3 = (x[mask], y[mask])
return [p1, p2, p3]
*/